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[Baja 75] 2024 BAJA Summer Series Race #1

[Baja 75] 2024 BAJA Summer Series Race #1

Rules and Information​


Baja 75 is an online gaming race series, started on BeamNG in 2023, with the first race starting in Feb 17, 2024. Baja 75 is a series by Leshii413 focused on the game BeamNG utilizing the map Johnson Valley. The mapped course including the turn off for the qualifying area is 32.5 Miles for one lap. 3 Laps will be done with each Participant required to turn into the joker route once per race. Total Mileage will be 97.5 Miles, give or take a quarter mile.

Competitors are anyone that signs up for the classes available. Baja 75 races include a variety of vehicles, from Stock Baja Bugs to Heavily Modified Trophy Trucks and Buggies. Course terrain is primarily off-road in remote areas, though highway segments are used when an alternate off-road route is unavailable. If Interested in joining the race, connect in Baja75's Discord!​





Classes available for racing:​

Class 1 | Single/Two Seat buggy​

Class 5 | Unlimited Baja Bugs​

Class 6 | Trophy Trucks​

Class 7 | D-Series Prerunner​

Class 11 | Stock Baja Bugs 1600cc​

Class M | Stambecco Race Truck Unlimited​

Class S1 | UTV Hirochi Aurata Junior (CVT)​

Class S2 | UTV Hirochi Aurata Race (CVT)​

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Photos of the vehicles can be seen here on the original rule book



Class Types Explained​


  • Class 1: This is defined as an unlimited four-wheel single and two-seat vehicle. The Class 1 is currently the Trackfab Dune Hopper

  • Class 5: The Baja Bug is a much-loved icon of an earlier era of desert racing. For this class, Autobello Piccolina is used and 1600 cc VW engines or higher with possibly modified Body, suspension and drivetrain.

    Class 6: Trophy Trucks that are 2 Wheel Drive are this class. Any modifications are allowed if it is on the server at time of race.

  • Class 7: D-Series Prerunner

    Class 11: Stock Baja Bugs, example, Autobello Piccolina: body, suspension and drivetrain must
  • remain stock with only minor modifications allowed. 1.1L, 1.3L

    Class M: This class is an open-production class and all components are not restricted unless otherwise stated. (Basically if it isn't any other class, it's under Class M. Hirochi Aurata Race falls under Class M.

    Class 4x4: Hirochi Aurata Base & Junior body, suspension and drivetrain must remain stock with only minor modifications allowed



Race Procedures​


Vehicles are released from the start line individually, in gaps of 60 seconds starting with Trophy Trucks (TT).

Points are awarded based on class finishing position. The racer with the most points at the end of the season is the overall class winner.

Race Numbers can be chosen if available, from #101 to #9999. These are for registration only. Race vehicles must be one of approved repository mods or base game vehicles. All paid mods are prohibited for events due to most mod developer’s restrictions: no server use.

On registration, Vehicle class must be noted. (Note: If you have a custom skin that can be added to the server for your use, notify staff on how to upload it, and for official races that you participate in, you will have sole access to it.)

1 stock vehicle in each class will have 10 numbers for each vehicle. Skin names will be by number. They will be reskins of current skins to add color options to vehicles while ensuring numbers are available.

These reskins will be 4 digit numbers and the first number of the vehicle will be class number. Class 11 will have numbers be colored in Black with Green background.

Important: Last second signups are allowed if there is space for the event server. Drop ins will not be scored, but are allowed to race with a stock vehicle not modified visually or mechanically besides the following: All last second signups are required to run flat color skins with no alternative color, no gloss or metal or chrome. Matte colors only.

Prizes and Winnings​


Season Winnings is a $20 e-gift card. Must be digital. Individual Race event prizes vary, from a free steam game to a personal interview by Race Staff via Discord Audio or Video chat after the race results have been posted. Interview will be recorded and uploaded to the Leshii413 Youtube Channel. (Maybe on a separate account if the series becomes popular)

  • Season 1st Place Overall: Above mentioned $20 e-gift card​

  • Season 2nd Place Overall: $5 e-Gift Card​

  • Season 3rd Place Overall: Free custom vehicle skin for any in-game base vehicle that is not a mod. Skin would be available for personal use as well with their username on it.​

  • Season Top 10 Overall: Starting preference for next season, Allowed to run numbers 10 and below, series credit on website.​



In the following race season, the vehicle number will end in “X" to indicate that racer as the class champion. For example, the vehicle number for the Class 5 champion would be No. 413X while the Trophy Truck champion can run No. 100X. The starting order is generally determined by a random draw, except when preferential starts are given to those who finished in top positions in the previous race/season, or when qualifying is held. Awards are given for the winner of each class (if a vehicle in the class finishes) as well as an overall winner across classes, overall 2WD and 4WD vehicles. Recordings of this will be in Baja75’s Discord via your Username and class in a post in the Baja 75 Race Results Channel as well as the 2FastRacing Events Standing page.



How to Qualify​

Racers will line up by the qualifying route, they will complete 3 loops on the qualifying route aiming for fastest time to complete, with the fastest time being their run time, and out of the entire race group, that will determine their starting position. Racers will have to qualify every race for preferences starting. Any non-qualifier entry will start in the rear by random draw to include last second sign-ups.

Qualifier Route will be from the starting line and will follow the main route via blue flags with promotional feather flags marking the route. Qualifier route will be less than 5 miles. If a crash occurs during qualifier, allow vehicle to come to a complete stop before hitting the reset button. There will not be a time penalty during the qualifier period, just let the vehicle stop moving before hitting reset during qualifier.


Reset / Recovery In Game​

Reset meaning recovery, you do not want to hit reset during a race as it will teleport you causing you to be disqualified. User the recovery keybind. Recommend unbinding reset altogether.

If you have a crash that you cannot upright your vehicle and drive off (using node grab or someone else pushes you over, you are allowed to reset. Due to the complexity of such, please allow your vehicle to come to a COMPLETE stop after rolling, crashing or sliding after the breaking of your vehicle to hit the recovery button. Once Recovered, you may proceed as though you just flipped the vehicle and completed an in-field repair. The pit row section in game and the checkpoint are the only areas you can drive up, hit the reset/recover button and keep going with no penalties. It is advised to un-map the reset button to prevent a total reset of your vehicle and loss of positioning and timing. There is a 15 second time penalty for each reset out of the pits.

IF YOU RECOVER IN A PIT AREA, NOTIFY EVENT STAFF VIA IN-GAME CHAT WITH THE TEXT CHAT WORDING "PITS RECOVERY (YOUR REGISTERED NAME) OR YOU WILL RECEIVE A TIME PENALTY. COPY AND PASTE CAN BE VERY HELPFUL HERE.


Modifying your race vehicle​

When it comes to modifications, please refer to your class vehicle first for limitations. All vehicles are allowed any sort of tires (not wheels) Color and tuning sections of vehicle config are allowed as long as it does not break your vehicle class rules. Per the tuning and changes to a stock vehicle, If it is power train, suspension or it changes to 4WD/AWD it falls under Class M.


Course Markers & Meaning​

The Baja75 series utilizes two types of markers. They are poster type, in purple and green, and they are road construction format, in orange.


The posters are white arrows with a purple or bright green background. They also include a Wrong Way course marker with an orange background. When navigating the course, you may notice some turning course markers are stacked. Stacked course markers declare urgency or how sharp a turn may be ahead. When you pass that course marker, if it is 3 stacked left or right course markers, expect the turn to be there in a second or less.
If it is a straight arrow course marker that is stacked, expect a severe drop ahead, such as a small cliff or drop off. If you see an arrow sign with a wrong way sign BELOW it, partially hidden behind the wood of the sign, expect that marker to be a couple feet from the direction the sign shows or warning you of the large drop that may destroy your vehicle.

If you see a course marker and a hundred feet away see a stacked course marker of the same type, start reducing speed.
A single course marker means you could maintain throttle into the turn, while a twice stacked one suggests braking a few times but you can enter the turn at least sustaining half speed. A 3x left or right course marker suggest taking the turn at less then 15 mph due to the environment.If you see a Wrong way course marker , with a straight arrow course marker stacked on top, and a second wrong way arrow on top of that, that is a marker placed for non racers to not enter, and you are entering a pit section. In pit areas, please maintain a 25 mph or less speed to not crash into other racers or bystanders. When leaving pit areas, you will see a side by side arrow marker.

All of these various signs are due to the maker not knowing yet how to add in additional markers that are editable. If you know how to or can find a mod that does this, please notify Baja75 Staff. Please note, the down arrow is Leshii413’s attempt at recreating the markers, unable to get them to be purple or bright orange as of yet however. Course markers must be the same format as shown in the example below.

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When navigating the Johnson Valley map, follow all course markers that are directly adjacent to your movement direction. When you come across a green sign, that is a joker route, or a route you must take once during your race or practice session of any format that has 2 laps or more.

Please note, due to colors starting to mess up from the recent update, Joker Routes will now have the route marked with an arrow in a barrel. ONLY Joker routes will have arrows in barrels.

If you see an arrow in a barrel on the route, it means a joker route, if you see any other arrow marker on the route, it's the normal route. follow the arrows on all of the laps you are on, except the one lap you choose to take a joker route, then follow the arrow in a barrel you come across for that lap.

Shown below, the green arrow is the joker route. The Two purple mean main route and sharp turn.

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Note: The race is paced out in accordance with SCORE, Sidewinders Motorsports, i8 and BITD races as a baseline. Course markers reflect this with size and spacing. There is a practice server up and ready 24/7 hosted by Beamhost. The name is Baja75 Series Practice server.

If you join, the route is nearly identical to the race day route. Additionally, it does have a few changes. Please be respectful to others on the server and report any issues in the Baja75 discord server report an issue channel for immediate response or the 2FastRacing discord channel report an issue for less urgent problems.


REQUIRED MODS​

None, they will load in automatically.

The Baja75 Series is played on the BeamNG PC Game.

Participants (6/36)

  • R
  • S
  • M
  • Leshii413
  • M
  • H