THE SERIES RESERVES THE RIGHT TO UPDATE, MODIFY, AND/OR DELETE RULES AT ANY TIME DEEMED NECESSARY TO ENSURE FAIR COMPETITION OR ANY OTHER REASON THAT MAY BE APPROPRIATE.
PLEASE BE SURE YOU HAVE READ AND UNDERSTAND THE GENERAL RULES BEFORE CONTINUING
GENERAL RULES
Drivers shall never spawn any new vehicle while a race or timed event is in progress. Doing so will forfeit you from the current event and you shall be considered disqualified.
Drivers shall not change or alter any vehicle after an inspection or after a race has started. Doing so will result in disqualification.
We ask that totaled cars remain where they stop (do not reset or despawn).
Drivers shall never cut the course or track in a way that gives them an advantage over other drivers. Penalties shall be issued for this violation as stated below.
Anyone found making unapproved changes to the car, environment or game modifications will be banned indefinitely from future events.
If debris is stuck in your vehicle you must use node-grabber to remove the objects or race with it if possible.
PENALTIES
Cutting the track/course in a way that gives you an advantage over other drivers.
1st offense: Warning.
2nd offense: Stop for 5 seconds.
3rd+ offense: Stop for 10 seconds.
Resetting, Rewinding or respawning vehicle.
offense: Disqualified
CLASS RULES
WreckFest
Car
Must use RDP or BeamNG Demolition Derby configs.
Drivetrain
Unlimited engine 400 bhp max horsepower.
Must have no more than 2 powered hubs.
Nitrous oxide or forced induction is not permitted.
Chassis
Vehicle must have a roll-cage/roll bar.
Body
No trailer hitches.
Must have all fenders quarter panels and body.
Body must consist of rear fenders covering rear tires.