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This update brings improvements and fixes for some bugs noted after the release, as well as a couple of new features. Please feel free to suggest or report issues about the map in our Discord server or in the forum discussion for this resource.

Fixes and Improvements:​

  • Drag Timer System: Fixed an issue causing a buffer overflow and game crash.
  • Shutdown Area Transitions: Smoothed out rough and sharp transitions.
  • Grass in Left Lane: Removed.
  • Light Posts LOD Issues: Resolved level of detail problems.
  • Console Errors: Fixed errors related to the grunge texture.
  • File Cleanup: Removed unnecessary files and tidied up the directory.

New Features:​

  • Ground Models: Added two new ground models simulating light and medium prep asphalt.
  • Street Start Area: Applied light prep to the start area.
  • Drag Strip Prep: Improved simulation by adding light to medium to full prep on the drag strip. The prep now ends at 1/8 mile, transitioning from medium to light prep.
  • Ambient Audio: Introduced ambient crowd and announcer audio for a more immersive experience.
Thank you for your continued support and feedback!
We're excited to bring you the latest version of the Bandimere Speedway Mod for BeamNG.drive! 🚗💨 This update marks version 0.92 and features numerous enhancements and optimizations. There's been so much changed that providing a detailed changelog isn't feasible.

Please note, the mod is still in a beta state as we work out some minor bugs. Your feedback is crucial in helping us perfect this mod. Thank you for your continued support!
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This update brings many new features and fixes within the map to improve the overall look and functionality of the map.
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Reactions: grm