Hello!
I have been toying around in automation recently, and decided to release my most prized creation I have made so far, the Sterling Motorcars Revolution. Powered by a 600HP v12 with a 10000rpm redline, this is no slow car, with a top speed of around 230MPH. This is my first of (hopefully) many other mods (some in automation some actual mods) that I am working on to release here. I hope you enjoy it!
-MP67
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Hey everyone, this is my WIP Class 5 Unlimited car that is close to being done. Any feedback is greatly appreciated!
Features: Type 1 VW Beam Front Suspension with King Coilovers and External Bypass Shocks, Thanks to Brute for the textures!
Honda K24 Or 2332 VW type 1 engine
35x10.50 and 37x10.50 baja tires
Please report any issues in the discussion thread, Enjoy!View attachment 642View attachment 643
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Credit to LJ74 for the original mod.
You will need the original mod for this one to work. View attachment 625View attachment 626View attachment 627
This mod add 2 new diesel racing engines to the Gavril T-Series
‧12.8L I6T Diesel (Restricted)
‧12.8L I6T Diesel (2400HP) (Unrestricted)
Note: Bring additional (reinforced) clutches before considering to haul @$$ with either of these engines as both burn through clutches at a rapid pace! Both engines come with custom sounds and redline sound, indicating that you might want to drop some revs otherwise you might grenade the engine. Despite these engines being racing oriented, they can...
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Race on this amazing classic track that is today known as the WeatherTech raceway. This racetrack is 2.238 miles long, with a 180 feet elevation change. Its eleven turns are highlighted by the circuit's signature turn, the downhill-plunging "Corkscrew" at Turns 8 and 8A.
This is a original port by 2FastRacing from the game Assetto Corsa originally made by aspec7878
This version of the map features PBR materials and...
Mod Features:
- Repo install support
- HQ 3D model / PBR Support
- HQ Interior
- HQ engine and parts
- HQ textures
- Custom build Sounds
- correct glowmaps of the headlights
- working steering wheel, pedals, indicator / wiper lever
- extremely detailed performance settings
- a lot of technical tuning (engine, chassis, charging, etc.)
- different setups "M4 / Competition / xDrive / GTS
known bugs:
- The speedometer in the interior does not...
Mod features:
- Repo install
- HQ 3D Model / PBR paint support
- HQ interior
- HQ engine
- HQ textures
- correct glowmaps
- all vehicle and tuning menu switched back from german to english
- working steering wheel, pedals, indicator- / wiperstalks / gauges(not perfect)
- extremely detailed performance settings
- a lot of technical tuning (engine, charging, etc.)
- some body parts to change
- different setups "Avant / Offroad / Plus / Police / my tuning
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I am the author of this resource on the Beam Forums: https://www.beamng.com/resources/wigeon-monster-toy-truck.19432/
Find our mod development space at: Discord.RevolutionRacecraft.com
How might the Wigeon be made any better, you ask? Add six feet to the height!
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What we have before you is the result of a bored afternoon transpiring into Wigeon...